Tactics
Mode Guidelines
The object of Tactics Mode is for each player to roll 5 dice and fill out their Scorecard across 13 fixed rounds, strategically assigning their rolls to 13 different categories. The player with the highest total score at the end of Round 13 wins!
The game consists of thirteen rounds. At the end of the 13th round, all players will have completely filled all 13 slots on their scorecards.
At the start of your turn, you roll all 5 dice (Roll 1 of 3). You can then choose to keep (hold) any dice and roll the remaining unheld dice up to two more times (Roll 2 and Roll 3). You have full tactical freedom to hold or un-hold any dice between rolls.
To end your turn, you must select one open category slot on your Scorecard to lock in your score. Each category can be scored only once per game. If your current roll doesn't satisfy a category, you can choose to "scratch" it for 0 points (highlighted in red).
🌟 Upper Section Bonus (+35 pts): If the sum of your Upper Section categories (Ones through Sixes) reaches 63 points or higher, you earn a +35 point bonus!
🔥 Multiple 5-of-a-Kind Bonus (+100 pts): Scoring a 5-of-a-kind earns 50 points in the Tactics slot. Rolling additional 5-of-a-kind rolls later in the game awards a +100 bonus while still letting you score the roll in another open category slot!
Upper Section (63+ pts = +35 Bonus)
- Ones Sum of all 1s
- Twos Sum of all 2s
- Threes Sum of all 3s
- Fours Sum of all 4s
- Fives Sum of all 5s
- Sixes Sum of all 6s
Lower Section
- 3 of a Kind Sum of all 5 dice
- 4 of a Kind Sum of all 5 dice
- Full House 25 pts
- Small Straight (4 in a row) 30 pts
- Large Straight (5 in a row) 40 pts
- Tactics (5 of a Kind) 50 pts (+100 Bonus)
- Chance Sum of all 5 dice
- 1.Click Play Tactics Now! or visit
/play/tactics - 2.Register 2 to 6 player names in the game lobby
- 3.On your turn, roll 5 dice up to 3 times, hold your best dice, and choose a Scorecard category
- 4.Pass the device to the next player when prompted until Round 13 concludes!